(To Shariff) How did you begin supporting events, and what motivated you to get involved?
Shariff: “Practically, I’m not doing any event. I’m more aiding – helping the event. Gaming is part of my passion. I’ve seen most of my gaming community circle here mostly my friends. Whenever I see anyone wants to do an event. It’s been a long way since 2012 and 2013 when the term esport has yet to exist.”
" Whenever someone wants to host an event, like the TinyRobot 2018 ITCC Gundam event, we lend a hand. We've been doing this since around 2012 and 2013, back when the term 'esports' wasn't even widely known."
(To Shariff) How do you come up with ideas for the events? Do you have a planning process or do you prefer a more spontaneous approach?
Shariff: “I prefer a more spontaneous approach; I'm not good with planning, actually," he chuckled. "Back then, we aimed to raise awareness about gaming tournaments, which weren't popular."
Nowadays, Shariff is more involved in helping other events on a spontaneous basis due to his busy work schedule. "I'm more about consulting and providing equipment now," he explained, adding that he supports the younger generation by lending a hand and offering guidance.
(To Shariff) How long have you been involved in gaming events, what would you say is your main role?
Shariff: "I’ve been actively involved in gaming events since 2010, primarily managing booths and collaborating with my community, Kinabalu Button Mashers (KBM). Our focus has been on exhibitions and tournaments, mostly in partnership with other events until the COVID-19 pandemic."
(To Shariff) What was the first ever event you organized? And what did you learn from it?
Shariff: "Technically, I've only organized one small community event. It wasn't big, but it turned out great. I learned a lot, like how to manage participants, set the rules, handle equipment, and plan everything."
(To Shariff) Have you faced any significant challenges while organizing? How did you overcome them?
Shariff: "Being part of a group, we've faced several challenges. One of the main issues has been with participant registration. Sometimes, players accidentally submit their forms twice, but fortunately, the information is usually the same, so we just remove any duplicate names."
" For [transactions], we haven't had major issues because most participants make online payments. For those who can't do online transfers, we create a WhatsApp group a week before the event to arrange in-person payments with the players."
(To Shariff) How do you engage with the local Esports community in Sabah?
Shariff: "We started engaging with the local esports community around 2018, when the term 'esports' became popular and it gained government recognition as an official sport." "Local esports groups approached us to help handle these events because they didn't know of any established community at the time."
"Tekken was the most popular game back then, so we mainly organized Tekken tournaments,"
*They even assisted in larger state-level events, such as those related to Sukma.
(To Shariff) What do you consider is essential elements for a successful gaming event?
Shariff: "The most crucial element is definitely the equipment. We ensure its safety during tournaments.” He added, “Some players use legacy controllers that aren't compatible with modern consoles, so we provide our own equipment like controllers and arcade sticks."
“We also prioritize having extensive knowledge of the games and technical aspects to handle any issues that arise.”
"It's important to understand both the game and the equipment," Shariff emphasized, "so we can effectively troubleshoot any problems that occur."
(To Shariff) Are there any upcoming events or projects you’re excited about?
Shariff: "Right now, I'm taking a step back and letting the younger blood handle events and projects. I mainly assist where needed. A few months ago, I helped with a Tekken 8 event at Centrepoint and also with Street Fighter 6 and other activities. As for upcoming events, nothing specific is planned at the moment. Once we have something in the works, we'll announce it on our KBM page."